9 artifacts at this level
- Architecture · L3
Acting Without Asking: Six Conditions
How an agent gets permission to fix things on its own without that permission quietly becoming permission for everything. - Architecture · L3
Enforcement Levels: Writing A Rule Is Not Fixing It
Four levels of enforcement, from a sentence in a prompt to a gate that fails the build, and how to choose. - Architecture · L3
Memory As Files, Not As A Database
Four kinds of memory, each a directory of markdown, and why a vector store was the wrong instinct. - Architecture · L3
Rules 101–150: The Governance Layer That Stops It Confidently Lying to You
Fifty rules that exist because something went wrong first. - Architecture · L3
The Response Protocol
What the agent emits, in what order, and what switches each part off — specified rather than left to taste. - Architecture · L3
Twelve Agents, One Memory
How work gets split across specialised sub-agents without the coordination cost eating the benefit. - Failures · L3
The Memory That Disconnected Itself
Two copies of the same notes, one authoritative and one a backup, drifted apart because the index linked with relative paths. - Patterns · L3
Scoring Sinks The Plumbing
A hundred and twenty ideas were scored on impact. Every idea the reader would see finished near the top; every idea that made those possible finished near the bottom. - Patterns · L3
Verifying In The Wrong Layer
The check passed in the layer above the one where the error lived.